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Stam, Jos,

The art of fluid animation / Jos Stam. - Boca Raton, FL : CRC Press, 2016. - xxi, 257 p. : ill. (some color), portraits (some color) ; 24 cm

"An A K Peters Book." Includes index.

"Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games. The Art of Fluid Animation describes visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical skills. It explains how to create fluid animations like water, smoke, fire, and explosions through computer code in a fun manner. The book presents concepts that drive fluid animation and gives a historical background of the computation of fluids. It covers many research areas that include stable fluid simulation, flows on surfaces, and control of flows. It also gives one-paragraph summaries of the material after each section for reinforcement"--Back cover.

9781498700207 1498700209


Computer animation.

TR897.7 / .S716 2016

777.7 / S783

Languages: 
English |