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Next generation computer animation techniques : Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers / edited by Jian Chang, Jian Jun Zhang, Nadia Magnenat Thalmann, Shi-Min Hu, Ruofeng Tong, Wencheng Wang - Cham, Switzerland : Springer International Publishing, 2017. - 247 p. : ill. ; 24 cm. - Lecture notes in computer science ; 10582 03029743 . - 10582 .

Include index

Simulation and rendering for computer animation -- Character modeling and dynamics -- User centered design and modeling -- Computer animation systems and virtual reality based applications

Available to OhioLINK libraries

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications

9783319694870 3319694871


Computer science
Multimedia systems.
User interfaces (Computer systems)
Computer graphics.
Education--Data processing.
Microcomputers


Conference papers and proceedings.

006.696 / N567

Languages: 
English |