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Interactive Storytelling (Record no. 12777)

000 -LEADER
fixed length control field 05961nam a22005535i 4500
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20140310144046.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 131031s2013 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783319027562
978-3-319-02756-2
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number NX260
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 004
Edition number 23
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2013.
912 ## -
-- ZDB-2-SCS
-- ZDB-2-LNC
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Koenitz, Hartmut.
Relator term editor.
245 10 - IMMEDIATE SOURCE OF ACQUISITION NOTE
Title Interactive Storytelling
Medium [electronic resource] :
Remainder of title 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings /
Statement of responsibility, etc edited by Hartmut Koenitz, Tonguc Ibrahim Sezen, Gabriele Ferri, Mads Haahr, Digdem Sezen, Güven C̨atak.
300 ## - PHYSICAL DESCRIPTION
Extent XII, 288 p. 78 illus.
Other physical details online resource.
440 1# - SERIES STATEMENT/ADDED ENTRY--TITLE
Title Lecture Notes in Computer Science,
International Standard Serial Number 0302-9743 ;
Volume number/sequential designation 8230
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Models, Theories and Vocabulary -- Modeling Foreshadowing in Narrative Comprehension for Sentimental Readers -- Narrative Intelligibility and Closure in Interactive Systems -- On Games and Links: Extending the Vocabulary of Agency and Immersion in Interactive Narratives -- The Visual Construction of Narrative Space in Video Games -- Video Game Mise-En-Scene Remediation of Cinematic Codes in Video Games -- Mapping the Evolving Space of Interactive Digital Narrative – From Artifacts to Categorizations -- Conceptualizing Productive Interactivity in Emergent Narratives -- Suitability of Modelling Context for Use within Emergent Narrative -- Applications and Authoring Tools -- Production and Delivery of Interactive Narratives Based on Video Snippets -- Telling Stories on the Go: Lessons from a Mobile Thematic Storytelling System -- Towards Automatic Story Clustering for Interactive Narrative Authoring -- Breaking Points -- A Continuously Developing Interactive Digital Narrative -- The Role of Gender and Age on User Preferences in Narrative Experiences -- Constructing and Connecting Storylines to Tell Museum Stories -- Night Shifts An Interactive Documentary for the iPad -- SimDate3D – Level Two -- Analyses, Evaluation and User Experience Reports -- Acting, Playing or Talking about the Story: An Annotation Scheme for Communication during Interactive Digital Storytelling -- Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment -- Player Perspectives to Unexplained Agency-Related Incoherence -- Breaching Interactive Storytelling’s Implicit Agreement: A Content Analysis of Facade User Behaviors -- Satire, Propaganda, Play, Storytelling. Notes on Critical Interactive Digital Narratives -- Silent Hill 2 and the Curious Case of Invisible Agency -- The Elements of a Narrative Environment: Exploring User Reactions in Relation to Game Elements -- Artificial Intelligence and Story Generation -- Generating Different Story Tellings from Semantic Representations of Narrative -- Theoretical Considerations towards Authoring Emergent Narrative -- Generating Stories with Morals -- Metrics for Character Believability in Interactive Narrative -- Fully-Automatic Interactive Story Design from Film Scripts -- New Narrative Forms -- Storytelling and the Use of Social Media in Digital Art Installations -- Faceless Patrons –An Augmented Installation Exploring 419-Fictional Narratives -- Minun Helsinkini/My Helsinki/Wa Magaaleydi Helsinki – Finnish Somali Youth Speak for Themselves in Their Document Film -- Re: Dakar Arts Festival: Exploring Transmedia Storytelling Methods to Document an Internet Scam -- Building Narrative Connections among Media Objects in Cultural Heritage Repositories -- Story Jam: Supporting Collective Storytelling with Game Mechanics -- Workshops -- 2nd Workshop on Games and NLP (GAMNLP-13) -- Adapting Narrative Complexity to Games -- Classic Games Workshop -- Edularp: Teaching, Learning and Engaging through Role play and Interactive Narratives -- Interactive Digital Storytelling: Practice, Impact and Aesthetics -- Interactive Story Creation with Smartphone Video -- ICIDS 2013 Workshop: Revisiting the Spam Folder – Using 419-Fiction for Interactive Storytelling -- The Importance of Storytelling on Online Activism for Creating Change -- The Possibilities of Implementing Productive Interactivity in Emergent Narratives -- Towards Mapping the Evolving Space of Interactive Digital Narrative.
520 ## - SUMMARY, ETC.
Summary, etc This book constitutes the refereed proceedings of the 6th International Conference on Interactive Storytelling, ICIDS 2013, Istanbul, Turkey, November 2013. The 14 revised full papers presented together with 10 short papers were carefully reviewed and selected from 51 submissions. The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer science.
Topical term or geographic name as entry element Artificial intelligence.
Topical term or geographic name as entry element Information systems.
Topical term or geographic name as entry element Arts.
Topical term or geographic name as entry element Computer Science.
Topical term or geographic name as entry element Computer Appl. in Arts and Humanities.
Topical term or geographic name as entry element Personal Computing.
Topical term or geographic name as entry element Media Design.
Topical term or geographic name as entry element User Interfaces and Human Computer Interaction.
Topical term or geographic name as entry element Artificial Intelligence (incl. Robotics).
Topical term or geographic name as entry element Arts.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Sezen, Tonguc Ibrahim.
Relator term editor.
Personal name Ferri, Gabriele.
Relator term editor.
Personal name Haahr, Mads.
Relator term editor.
Personal name Sezen, Digdem.
Relator term editor.
Personal name C̨atak, Güven.
Relator term editor.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783319027555
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-3-319-02756-2
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Item type E-Book
Copies
Price effective from Permanent location Date last seen Not for loan Date acquired Source of classification or shelving scheme Koha item type Damaged status Lost status Withdrawn status Current location Full call number
2014-03-27AUM Main Library2014-03-27 2014-03-27 E-Book   AUM Main Library004

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