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003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20140310144049.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
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008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
100528s2010 gw | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9783642131226 |
|
978-3-642-13122-6 |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA76.9.A43 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
005.1 |
Edition number |
23 |
264 #1 - |
-- |
Berlin, Heidelberg : |
-- |
Springer Berlin Heidelberg, |
-- |
2010. |
912 ## - |
-- |
ZDB-2-SCS |
|
-- |
ZDB-2-LNC |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Boldi, Paolo. |
Relator term |
editor. |
245 10 - IMMEDIATE SOURCE OF ACQUISITION NOTE |
Title |
Fun with Algorithms |
Medium |
[electronic resource] : |
Remainder of title |
5th International Conference, FUN 2010, Ischia, Italy, June 2-4, 2010. Proceedings / |
Statement of responsibility, etc |
edited by Paolo Boldi, Luisa Gargano. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
IX, 382p. 120 illus. |
Other physical details |
online resource. |
440 1# - SERIES STATEMENT/ADDED ENTRY--TITLE |
Title |
Lecture Notes in Computer Science, |
International Standard Serial Number |
0302-9743 ; |
Volume number/sequential designation |
6099 |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Fun with Olympiad in Algorithmics -- The FUNnest Talks That belong to FUN (Abstract) -- Fun with Games -- Do We Need a Stack to Erase a Component in a Binary Image? -- Kaboozle Is NP-complete, Even in a Strip -- A Hat Trick -- Fun at a Department Store: Data Mining Meets Switching Theory -- Using Cell Phone Keyboards Is ( ) Hard -- Urban Hitchhiking -- A Fun Application of Compact Data Structures to Indexing Geographic Data -- On Table Arrangements, Scrabble Freaks, and Jumbled Pattern Matching -- Cryptographic and Physical Zero-Knowledge Proof: From Sudoku to Nonogram -- A Better Bouncer’s Algorithm -- Tradeoffs in Process Strategy Games with Application in the WDM Reconfiguration Problem -- UNO Is Hard, Even for a Single Player -- Leveling-Up in Heroes of Might and Magic III -- The Magic of a Number System -- Bit-(Parallelism)2: Getting to the Next Level of Parallelism -- An Algorithmic Analysis of the Honey-Bee Game -- Mapping an Unfriendly Subway System -- Cracking Bank PINs by Playing Mastermind -- Computational Complexity of Two-Dimensional Platform Games -- Christmas Gift Exchange Games -- Return of the Boss Problem: Competing Online against a Non-adaptive Adversary -- Managing Change in the Era of the iPhone -- The Computational Complexity of RaceTrack -- Simple Wriggling Is Hard Unless You Are a Fat Hippo -- The Urinal Problem -- Fighting Censorship with Algorithms -- The Complexity of Flood Filling Games -- The Computational Complexity of the Kakuro Puzzle, Revisited -- Symmetric Monotone Venn Diagrams with Seven Curves -- The Feline Josephus Problem -- Scheduling with Bully Selfish Jobs -- O(1)-Time Unsorting by Prefix-Reversals in a Boustrophedon Linked List. |
520 ## - SUMMARY, ETC. |
Summary, etc |
This book constitutes the proceedings of the 5th International Conference, FUN 2010, held in June 2010 in Ischia, Italy. FUN with algorithms is a three-yearly conference that aims at atractings works which, besides a deep and interesting algorithmic content, also present amusing and fun aspects. The 32 full papers and 3 invited talks are carefully selected from 54 submissions and focus on topics such as distibuted algorithms, graph computations, parallelism, zero-knowledge proof, iphone, pattern matching and strategy games. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer science. |
|
Topical term or geographic name as entry element |
Computer Communication Networks. |
|
Topical term or geographic name as entry element |
Data structures (Computer science). |
|
Topical term or geographic name as entry element |
Computer software. |
|
Topical term or geographic name as entry element |
Computational complexity. |
|
Topical term or geographic name as entry element |
Artificial intelligence. |
|
Topical term or geographic name as entry element |
Computer Science. |
|
Topical term or geographic name as entry element |
Algorithm Analysis and Problem Complexity. |
|
Topical term or geographic name as entry element |
Discrete Mathematics in Computer Science. |
|
Topical term or geographic name as entry element |
Computer Communication Networks. |
|
Topical term or geographic name as entry element |
Artificial Intelligence (incl. Robotics). |
|
Topical term or geographic name as entry element |
Data Structures. |
|
Topical term or geographic name as entry element |
Computation by Abstract Devices. |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Gargano, Luisa. |
Relator term |
editor. |
710 2# - ADDED ENTRY--CORPORATE NAME |
Corporate name or jurisdiction name as entry element |
SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY |
Title |
Springer eBooks |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Printed edition: |
International Standard Book Number |
9783642131219 |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://dx.doi.org/10.1007/978-3-642-13122-6 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Item type |
E-Book |