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The Philosophy of Computer Games (Record no. 16481)

000 -LEADER
fixed length control field 03484nam a22004455i 4500
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20140310145544.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 120710s2012 ne | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9789400742499
978-94-007-4249-9
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number B53
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 601
Edition number 23
264 #1 -
-- Dordrecht :
-- Springer Netherlands :
-- Imprint: Springer,
-- 2012.
912 ## -
-- ZDB-2-SHU
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Sageng, John Richard.
Relator term editor.
245 14 - IMMEDIATE SOURCE OF ACQUISITION NOTE
Title The Philosophy of Computer Games
Medium [electronic resource] /
Statement of responsibility, etc edited by John Richard Sageng, Hallvard Fossheim, Tarjei Mandt Larsen.
300 ## - PHYSICAL DESCRIPTION
Extent VIII, 284 p. 5 illus.
Other physical details online resource.
440 1# - SERIES STATEMENT/ADDED ENTRY--TITLE
Title Philosophy of Engineering and Technology,
International Standard Serial Number 1879-7202 ;
Volume number/sequential designation 7
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Preface: Sageng, Fossheim, Larsen -- 1. General Introduction: Sageng, Fossheim, Larsen -- Part I: PLAYERS AND PLAY -- 2.Introduction to Part I: Tarjei Mandt Larsen -- 3. Enter the Avatar: Rune Klevjer -- 4. Computer Games and Emotions: Petri Lankoski -- 5. Untangling Gameplay An account of experience, Activity and Materiality within computer game play: Olli Tapio Leino -- 6.Erasing the magic circle: Gordon Calleja -- Part II: PLAYERS AND ETHICS -- 7. Introduction to Part II: Hallvard Fossheim -- 8. Digital Games as Ethical Technologies: Miguel Sicart -- 9. Virtual Rape, Real Dignity: E.H. Spence -- 10. Ethics and Practice in Virtual Worlds: Ren Reynolds -- 11. The Ethics of Computer Games: a Character Approach: Adam Briggle -- Part III: GAMES AND GAMEWORLDS -- 12. Introduction to part III- 13. Videogames and fictionalism: Grant Tavinor -- 14. Fiction and fictional worlds in videogames: Aaron Meskin and Jon Robson -- 15. In-game action: John Richard Sageng -- 16. Reality, pretence and the ludic parenthesis: Olav Asheim -- 17. Are computer games real?: Patrick Coppock.
520 ## - SUMMARY, ETC.
Summary, etc   Computer games have become a major cultural and economic force, and the last decade has seen the emergence of extensive academic study of such games. Up until now there has been little attention from philosophy to investigate the philosophical problems that arise from the phenomenon of computer games. This book fill this lacuna by bringing philosophers and media researchers together in discussions of the basic concepts needed to understand computer games. The essays address central issues such as the reality status of the game environment, gameplay, and the moral evaluation of player or avatar actions. The anthology is required reading for anyone with an academic or professional interest in computer games, and will also be valuable to any reader curious about the philosophical issues that are raised by modern-day digital culture.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Philosophy (General).
Topical term or geographic name as entry element Technology
General subdivision Philosophy.
Topical term or geographic name as entry element Computer vision.
Topical term or geographic name as entry element Philosophy.
Topical term or geographic name as entry element Philosophy of Technology.
Topical term or geographic name as entry element Computer Imaging, Vision, Pattern Recognition and Graphics.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Fossheim, Hallvard.
Relator term editor.
Personal name Mandt Larsen, Tarjei.
Relator term editor.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9789400742482
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-94-007-4249-9
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Item type E-Book
Copies
Price effective from Permanent location Date last seen Not for loan Date acquired Source of classification or shelving scheme Koha item type Damaged status Lost status Withdrawn status Current location Full call number
2014-04-03AUM Main Library2014-04-03 2014-04-03 E-Book   AUM Main Library601

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