000 -LEADER |
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03436nam a22004575i 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20140310151109.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr nn 008mamaa |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
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110904s2011 xxk| s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780857299048 |
|
978-0-85729-904-8 |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA76.9.C66 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
004 |
Edition number |
23 |
264 #1 - |
-- |
London : |
-- |
Springer London, |
-- |
2011. |
912 ## - |
-- |
ZDB-2-SCS |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Bainbridge, William Sims. |
Relator term |
author. |
245 14 - IMMEDIATE SOURCE OF ACQUISITION NOTE |
Title |
The Virtual Future |
Medium |
[electronic resource] / |
Statement of responsibility, etc |
by William Sims Bainbridge. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
X, 202 p. |
Other physical details |
online resource. |
440 1# - SERIES STATEMENT/ADDED ENTRY--TITLE |
Title |
Springer Series in Immersive Environments, |
International Standard Serial Number |
2192-631X |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
The City and the Stars -- The Matrix Online -- Tabula Rasa -- Anarchy Online -- Entropia Universe -- Star Trek Online -- EVE Online -- Star Wars Galaxies -- World of Warcraft: Burning Crusade -- The Chronicles of Riddick -- The Skylark and the Shuttle -- Index. |
520 ## - SUMMARY, ETC. |
Summary, etc |
The newest communication technologies are profoundly changing the world's politics, economies, and cultures, but the specific implications of online gameworlds remain mysterious. The Virtual Future employs theories and methods from social science to explore nine very different virtual futures: The Matrix Online, Tabula Rasa, Anarchy Online, Entropia Universe, Star Trek Online, EVE Online, Star Wars Galaxies, World of Warcraft: Burning Crusade, and The Chronicles of Riddick. Each presents a different picture of how technology and society could evolve in coming centuries, but one theme runs through all of them, the attempt to escape the Earth and seek new destinies among the stars. Four decades after the last trip to the moon, a new conception of spaceflight is emerging. Rather than rockets shooting humans across vast physical distances to sterile rocks that lack the resources to sustain life, perhaps robot space probes and orbiting telescopes will glean information about the universe, that humans can then experience inside computer-generated environments much closer to home. All nine of these fantastically rich multiplayer masterpieces have shown myriads of people that really radical alternatives to contemporary society could exist, and has served as a laboratory for examining the consequences. Each is a prototype of new social forms, a utopian subculture, and a simulation of technologies that have yet to be invented. They draw upon several different traditions of science fiction and academic philosophy, and they were created in several nations. By comparing these nine role-playing fantasies, we can better consider what kind of world we want to inhabit in the real future. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer science. |
|
Topical term or geographic name as entry element |
Social sciences |
General subdivision |
Data processing. |
|
Topical term or geographic name as entry element |
Education. |
|
Topical term or geographic name as entry element |
Computer Science. |
|
Topical term or geographic name as entry element |
Computers and Society. |
|
Topical term or geographic name as entry element |
Computer Appl. in Social and Behavioral Sciences. |
|
Topical term or geographic name as entry element |
Computer Applications. |
|
Topical term or geographic name as entry element |
Media Design. |
|
Topical term or geographic name as entry element |
Computers and Education. |
710 2# - ADDED ENTRY--CORPORATE NAME |
Corporate name or jurisdiction name as entry element |
SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY |
Title |
Springer eBooks |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Printed edition: |
International Standard Book Number |
9780857299031 |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://dx.doi.org/10.1007/978-0-85729-904-8 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Item type |
E-Book |