000 -LEADER |
fixed length control field |
04130nam a22004695i 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20140310151110.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr nn 008mamaa |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
120105s2012 xxk| s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781447124979 |
|
978-1-4471-2497-9 |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA76.9.U83 |
|
Classification number |
QA76.9.H85 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
005.437 |
Edition number |
23 |
|
Classification number |
4.019 |
Edition number |
23 |
264 #1 - |
-- |
London : |
-- |
Springer London, |
-- |
2012. |
912 ## - |
-- |
ZDB-2-SCS |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Cellary, Wojciech. |
Relator term |
editor. |
245 10 - IMMEDIATE SOURCE OF ACQUISITION NOTE |
Title |
Interactive 3D Multimedia Content |
Medium |
[electronic resource] : |
Remainder of title |
Models for Creation, Management, Search and Presentation / |
Statement of responsibility, etc |
edited by Wojciech Cellary, Krzysztof Walczak. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
V, 296 p. 97 illus., 91 illus. in color. |
Other physical details |
online resource. |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Introduction -- Interactive 3D Content Standards -- Issues in Creation, Management, Search and Presentation of Interactive 3D Content -- Dynamic Database Modeling of 3D Multimedia Content -- Building Configurable 3D Web Applications with Flex-VR -- Modeling Interactive Augmented Reality Environments -- Secure User-Contributed 3D Virtual Environments -- Describing Interactivity of 3D Content -- Searching Content Related by Semantics, Space and Time -- Interactive 3D Visualization of Search Results -- Index. |
520 ## - SUMMARY, ETC. |
Summary, etc |
The widespread use of interactive 3D multimedia technologies, including virtual reality (VR) and augmented reality (AR), has been recently enabled by significant progress in computing hardware performance, increasing availability of versatile input-output devices, as well as rapid growth in the available network bandwidth. Remote access to 3D/VR/AR content, enabled by development of 3D content representation standards, allows users to experience distant virtual worlds in the same way as they can experience local 3D/VR/AR applications. The popularity of 3D computer games, 3D on-line communities, and 3D movies based on computer graphics shows that users are also well prepared for the shift from 2D to 3D user interfaces. Thus, these new interactive 3D multimedia technologies could become common also in other application domains, such as cultural heritage, education, training, tourism, and e-commerce. The application of 3D technologies can advance these domains by providing enhanced user experiences. However, the potential of 3D/VR/AR technologies in everyday applications can be fully exploited only if accompanied by the development of efficient and easy-to-use methods of creation, management, search, and presentation of interactive 3D multimedia content, which could be used by both expert and non-expert users. Presenting the results of research in the domain of interactive 3D multimedia content technologies, this book focuses on two broad areas: 3D content creation and management, and 3D search and presentation. In the area of 3D content creation and management, issues related to dynamic database modelling of interactive 3D content, creation of 3D/VR and AR content by both expert and non-expert users, as well as secure collaborative creation of 3D content are covered. In the field of 3D search and presentation, issues related to describing 3D content interactivity, searching content related by semantics, space and time, and 3D interactive visualization of search results are also covered in this comprehensive book. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer science. |
|
Topical term or geographic name as entry element |
Multimedia systems. |
|
Topical term or geographic name as entry element |
Computer graphics. |
|
Topical term or geographic name as entry element |
Computer Science. |
|
Topical term or geographic name as entry element |
User Interfaces and Human Computer Interaction. |
|
Topical term or geographic name as entry element |
Multimedia Information Systems. |
|
Topical term or geographic name as entry element |
Computer Graphics. |
|
Topical term or geographic name as entry element |
Models and Principles. |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Walczak, Krzysztof. |
Relator term |
editor. |
710 2# - ADDED ENTRY--CORPORATE NAME |
Corporate name or jurisdiction name as entry element |
SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY |
Title |
Springer eBooks |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Printed edition: |
International Standard Book Number |
9781447124962 |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://dx.doi.org/10.1007/978-1-4471-2497-9 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Item type |
E-Book |