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003 - CONTROL NUMBER IDENTIFIER |
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005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20140310151118.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
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110201s2010 gw | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9783642048913 |
|
978-3-642-04891-3 |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
T385 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
006.6 |
Edition number |
23 |
264 #1 - |
-- |
Berlin, Heidelberg : |
-- |
Springer Berlin Heidelberg, |
-- |
2010. |
912 ## - |
-- |
ZDB-2-SCS |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Geng, Weidong. |
Relator term |
author. |
245 14 - IMMEDIATE SOURCE OF ACQUISITION NOTE |
Title |
The Algorithms and Principles of Non-photorealistic Graphics |
Medium |
[electronic resource] : |
Remainder of title |
Artistic Rendering and Cartoon Animation / |
Statement of responsibility, etc |
by Weidong Geng. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
360p. 310 illus. in color. |
Other physical details |
online resource. |
440 1# - SERIES STATEMENT/ADDED ENTRY--TITLE |
Title |
Advanced Topics in Science and Technology in China, |
International Standard Serial Number |
1995-6819 |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Simulating Artistic Media for Digitized Creation of Artworks -- Computer-aided Design of Art Patterns -- Artistic Painting by Reference Images -- Artistic Rendering for 3D Object -- Expressive Rendering -- Computer-assisted Cartoon Animation by Traditional Production Pipeline -- Novel Approaches to Computer-assisted Cartoon Animation -- Perspectives of Non-photorealistic Computer Graphics. |
520 ## - SUMMARY, ETC. |
Summary, etc |
"The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation" provides a conceptual framework for and comprehensive and up-to-date coverage of research on non-photorealistic computer graphics including methodologies, algorithms and software tools dedicated to generating artistic and meaningful images and animations. This book mainly discusses how to create art from a blank canvas, how to convert the source images into pictures with the desired visual effects, how to generate artistic renditions from 3D models, how to synthesize expressive pictures from textual, graphical and pictorial data, and how to speed up the production of cartoon animation sequences with temporal coherence. It is intended for researchers and graduate students in the fields of computer graphics, digital media arts, and cartoon animation. Dr. Weidong Geng is a professor at the Department of Digital Media Technology and State Key Laboratory of Computer Aided Design and Computer Graphics, Zhejiang University, China. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer science. |
|
Topical term or geographic name as entry element |
Computer graphics. |
|
Topical term or geographic name as entry element |
Computer Science. |
|
Topical term or geographic name as entry element |
Computer Graphics. |
710 2# - ADDED ENTRY--CORPORATE NAME |
Corporate name or jurisdiction name as entry element |
SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY |
Title |
Springer eBooks |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Printed edition: |
International Standard Book Number |
9783642048906 |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://dx.doi.org/10.1007/978-3-642-04891-3 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Item type |
E-Book |