000 -LEADER |
fixed length control field |
02771nam a22003855i 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20140310153556.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr nn 008mamaa |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
130125s2012 xxu| s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781430246787 |
|
978-1-4302-4678-7 |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA75.5-76.95 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
004 |
Edition number |
23 |
264 #1 - |
-- |
Berkeley, CA : |
-- |
Apress : |
-- |
Imprint: Apress, |
-- |
2012. |
912 ## - |
-- |
ZDB-2-CWD |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Zechner, Mario. |
Relator term |
author. |
245 10 - IMMEDIATE SOURCE OF ACQUISITION NOTE |
Title |
Beginning Android Games |
Medium |
[electronic resource] / |
Statement of responsibility, etc |
by Mario Zechner, Robert Green. |
250 ## - EDITION STATEMENT |
Edition statement |
Second Edition. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
XXVII, 714 p. |
Other physical details |
online resource. |
520 ## - SUMMARY, ETC. |
Summary, etc |
Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets: The fundamentals of game development and design suitable for Android smartphones and tablets The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management The design of 2D and 3D games and their successful implementation on the Android platform This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer science. |
|
Topical term or geographic name as entry element |
Computer Science. |
|
Topical term or geographic name as entry element |
Computer Science, general. |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Green, Robert. |
Relator term |
author. |
710 2# - ADDED ENTRY--CORPORATE NAME |
Corporate name or jurisdiction name as entry element |
SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY |
Title |
Springer eBooks |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Printed edition: |
International Standard Book Number |
9781430246770 |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://dx.doi.org/10.1007/978-1-4302-4678-7 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Item type |
E-Book |