000 -LEADER |
fixed length control field |
02212nam a22003615i 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20140310153558.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr nn 008mamaa |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
140123s2013 xxu| s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781430257653 |
|
978-1-4302-5765-3 |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA75.5-76.95 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
004 |
Edition number |
23 |
264 #1 - |
-- |
Berkeley, CA : |
-- |
Apress : |
-- |
Imprint: Apress, |
-- |
2013. |
912 ## - |
-- |
ZDB-2-CWD |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
DiMarzio, J. F. |
Relator term |
author. |
245 10 - IMMEDIATE SOURCE OF ACQUISITION NOTE |
Title |
Android Game Recipes |
Medium |
[electronic resource] / |
Statement of responsibility, etc |
by J. F. DiMarzio. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
XIX, 256 p. 31 illus. |
Other physical details |
online resource. |
520 ## - SUMMARY, ETC. |
Summary, etc |
Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers? Android Game Recipes is your first, reliable game coding reference for today's Android game apps. This book provides easy to follow real world game code problems and solutions, including source code. This book covers code recipe solutions that are common to 2D game development problems such as designing a game menu, collision detection, moving characters, moving backgrounds and more. This book also includes how to work with player input, how to add multiple levels, how to create game graphics for different screen resolution, and how to work with device sensors. After reading and using this book, you'll have the templated code snippets, solutions and frameworks to apply to your game app design to build your game, customize it, and then sell it on the Android app stores. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer science. |
|
Topical term or geographic name as entry element |
Computer Science. |
|
Topical term or geographic name as entry element |
Computer Science, general. |
710 2# - ADDED ENTRY--CORPORATE NAME |
Corporate name or jurisdiction name as entry element |
SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY |
Title |
Springer eBooks |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
Display text |
Printed edition: |
International Standard Book Number |
9781430257646 |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
http://dx.doi.org/10.1007/978-1-4302-5765-3 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Item type |
E-Book |