000 -LEADER |
fixed length control field |
06342cam a22003377i 4500 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20200213090742.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
190521t20172017maua b 001 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
0134034325 |
|
International Standard Book Number |
9780134034324 |
041 ## - Language |
Language code of text/sound track or separate title |
eng |
050 00 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA76.9.U83 |
Item number |
L385 2017 |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
Edition number |
23 |
Classification number |
005.437 |
Item number |
T531 |
245 00 - IMMEDIATE SOURCE OF ACQUISITION NOTE |
Title |
3D user interfaces : |
Remainder of title |
theory and practice / |
Statement of responsibility, etc |
Joseph J. LaViola Jr., Ernst Kruijff, Ryan P. McMahan, Doug A. Bowman, Ivan Poupyrev. |
250 ## - EDITION STATEMENT |
Edition statement |
2nd ed. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Boston, MA : |
Name of publisher, distributor, etc |
Addison-Wesley, |
Date of publication, distribution, etc |
2017. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xxviii, 591 p. : |
Other physical details |
ill. (chiefly color) ; |
Dimensions |
23 cm. |
440 #0 - SERIES STATEMENT/ADDED ENTRY--TITLE |
9 (RLIN) |
43604 |
Title |
Addison-Wesley usability and HCI series. |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references and index. |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Part I. Foundations of 3D User Interfaces : -- Part II. Human factors and Human-Computer Interaction Basics : -- Part III. Hardware Technologies for 3D User Interfaces : -- Part IV. 3D Interaction Techniques : -- Part V. Designing and Developing 3D User Interfaces : -- Part VI. The Future of OF 3D Interfaces : -- |
|
Title |
Foreword to the Second Edition -- |
-- |
Foreword to the First Edition -- |
-- |
Preface to the Second Edition -- |
-- |
Preface to the First Edition -- |
-- |
Acknowledgments -- |
-- |
About the Authors -- |
Miscellaneous information |
Part I. |
Title |
Foundations of 3D User Interfaces : -- |
Miscellaneous information |
1. |
Title |
Introduction to 3D User Interfaces -- |
Miscellaneous information |
1.1. |
Title |
What Are 3D User Interfaces? -- |
Miscellaneous information |
1.2. |
Title |
Why 3D User Interfaces? -- |
Miscellaneous information |
1.3. |
Title |
Terminology -- |
Miscellaneous information |
1.4. |
Title |
Application Areas -- |
Miscellaneous information |
1.5. |
Title |
Conclusion{Chapter} -- |
Miscellaneous information |
2. |
Title |
3D User Interfaces: History and Roadmap -- |
Miscellaneous information |
2.1. |
Title |
History of 3D UIs -- |
Miscellaneous information |
2.2. |
Title |
Roadmap to 3D UIs -- |
Miscellaneous information |
2.3. |
Title |
Scope of this Book -- |
Miscellaneous information |
2.4. |
Title |
Introduction to Case Studies -- |
Miscellaneous information |
2.5. |
Title |
Conclusion -- |
Miscellaneous information |
Part II. |
Title |
Human factors and Human-Computer Interaction Basics : -- |
Miscellaneous information |
3. |
Title |
Human Factors Fundamentals -- |
Miscellaneous information |
3.1. |
Title |
Introduction -- |
Miscellaneous information |
3.2. |
Title |
Information Processing -- |
Miscellaneous information |
3.3. |
Title |
Perception -- |
Miscellaneous information |
3.4. |
Title |
Cognition -- |
Miscellaneous information |
3.5. |
Title |
Physical Ergonomics -- |
Miscellaneous information |
3.6. |
Title |
Guidelines -- |
Miscellaneous information |
3.7. |
Title |
Conclusion -- |
-- |
Recommended Reading -- |
Miscellaneous information |
4. |
Title |
General Principles of Human-Computer Interaction -- |
Miscellaneous information |
4.1. |
Title |
Introduction -- |
Miscellaneous information |
4.2. |
Title |
Understanding the User Experience -- |
Miscellaneous information |
4.3. |
Title |
Design Principles and Guidelines -- |
Miscellaneous information |
4.4. |
Title |
Engineering the User Experience -- |
Miscellaneous information |
4.5. |
Title |
Conclusion -- |
-- |
Recommended Reading -- |
Miscellaneous information |
Part III. |
Title |
Hardware Technologies for 3D User Interfaces : -- |
Miscellaneous information |
5. |
Title |
3D User Interface Output Hardware -- |
Miscellaneous information |
5.1. |
Title |
Introduction -- |
Miscellaneous information |
5.2. |
Title |
Visual Displays -- |
Miscellaneous information |
5.3. |
Title |
Auditory Displays -- |
Miscellaneous information |
5.4. |
Title |
Haptic Displays -- |
Miscellaneous information |
5.5. |
Title |
Characterizing Displays by Level of Fidelity -- |
Miscellaneous information |
5.6. |
Title |
Design Guidelines: Choosing Output Devices for 3D User Interfaces -- |
Miscellaneous information |
5.7. |
Title |
Case Studies -- |
Miscellaneous information |
5.8. |
Title |
Conclusion -- |
-- |
Recommended Reading -- |
Miscellaneous information |
6. |
Title |
3D User Interface Input Hardware -- |
Miscellaneous information |
6.1. |
Title |
Introduction -- |
Miscellaneous information |
6.2. |
Title |
Traditional Input Devices -- |
Miscellaneous information |
6.3. |
Title |
3D Spatial Input Devices -- |
Miscellaneous information |
6.4. |
Title |
Complementary Input for 3D User Interfaces -- |
Miscellaneous information |
6.5. |
Title |
Special-Purpose Input Devices -- |
Miscellaneous information |
6.6. |
Title |
Do It Yourself (DIY) Input Devices -- |
Miscellaneous information |
6.7. |
Title |
Choosing Input Devices for 3D User Interfaces -- |
Miscellaneous information |
6.8. |
Title |
Case Studies -- |
Miscellaneous information |
6.9. |
Title |
Conclusion -- |
-- |
Recommended Reading |
|
Miscellaneous information |
Part IV. |
Title |
3D Interaction Techniques : -- |
Miscellaneous information |
7. |
Title |
Selection and Manipulation -- |
Miscellaneous information |
7.1. |
Title |
Introduction -- |
Miscellaneous information |
7.2. |
Title |
3D Manipulation Tasks -- |
Miscellaneous information |
7.3. |
Title |
Classifications for 3D Manipulation -- |
Miscellaneous information |
7.4. |
Title |
Grasping Metaphors -- |
Miscellaneous information |
7.5. |
Title |
Pointing Metaphors -- |
Miscellaneous information |
7.6. |
Title |
Surface Metaphors -- |
Miscellaneous information |
7.7. |
Title |
Indirect Metaphors -- |
Miscellaneous information |
7.8. |
Title |
Bimanual Metaphors -- |
Miscellaneous information |
7.9. |
Title |
Hybrid Metaphors -- |
Miscellaneous information |
7.10. |
Title |
Other Aspects of 3D Manipulation -- |
Miscellaneous information |
7.11. |
Title |
Design Guidelines -- |
Miscellaneous information |
7.12. |
Title |
Case Studies -- |
Miscellaneous information |
7.13. |
Title |
Conclusion -- |
-- |
Recommended Reading -- |
Miscellaneous information |
8. |
Title |
Travel -- |
Miscellaneous information |
8.1. |
Title |
Introduction -- |
Miscellaneous information |
8.2. |
Title |
3D Travel Tasks -- |
Miscellaneous information |
8.3. |
Title |
Classifications for 3D Travel -- |
Miscellaneous information |
8.4. |
Title |
Walking Metaphors -- |
Miscellaneous information |
8.5. |
Title |
Steering Metaphors -- |
Miscellaneous information |
8.6. |
Title |
Selection-Based Travel Metaphors -- |
Miscellaneous information |
8.7. |
Title |
Manipulation-Based Travel Metaphors -- |
Miscellaneous information |
8.8. |
Title |
Other Aspects of Travel Techniques -- |
Miscellaneous information |
8.9. |
Title |
Wayfinding in 3D Environments -- |
Miscellaneous information |
8.10. |
Title |
Design Guidelines -- |
Miscellaneous information |
8.11. |
Title |
Case Studies -- |
Miscellaneous information |
8.12. |
Title |
Conclusion -- |
-- |
Recommended Reading -- |
Miscellaneous information |
9. |
Title |
System Control -- |
Miscellaneous information |
9.1. |
Title |
Introduction -- |
Miscellaneous information |
9.2. |
Title |
System Control Issues -- |
Miscellaneous information |
9.3. |
Title |
Classification -- |
Miscellaneous information |
9.4. |
Title |
Physical Controllers -- |
Miscellaneous information |
9.5. |
Title |
Graphical Menus -- |
Miscellaneous information |
9.6. |
Title |
Voice Commands -- |
Miscellaneous information |
9.7. |
Title |
Gestural Commands -- |
Miscellaneous information |
9.8. |
Title |
Tools -- |
Miscellaneous information |
9.9. |
Title |
Multimodal Techniques -- |
Miscellaneous information |
9.10. |
Title |
Design Guidelines -- |
Miscellaneous information |
9.11. |
Title |
Case Studies -- |
Miscellaneous information |
9.12. |
Title |
Conclusion -- |
-- |
Recommended Reading -- |
Miscellaneous information |
Part V. |
Title |
Designing and Developing 3D User Interfaces : -- |
Miscellaneous information |
10. |
Title |
Strategies in Designing and Developing 3D User Interfaces -- |
Miscellaneous information |
10.1. |
Title |
Introduction -- |
Miscellaneous information |
10.2. |
Title |
Designing for Humans -- |
Miscellaneous information |
10.3. |
Title |
Inventing 3D User Interfaces -- |
Miscellaneous information |
10.4. |
Title |
Design Guidelines -- |
Miscellaneous information |
10.5. |
Title |
Case Studies -- |
Miscellaneous information |
10.6. |
Title |
Conclusion -- |
-- |
Recommended Reading -- |
Miscellaneous information |
11. |
Title |
Evaluation of 3D User Interfaces -- |
Miscellaneous information |
11.1. |
Title |
Introduction -- |
Miscellaneous information |
11.2. |
Title |
Evaluation Methods for 3D UIs -- |
Miscellaneous information |
11.3. |
Title |
Evaluation Metrics for 3D UIs -- |
Miscellaneous information |
11.4. |
Title |
Characteristics of 3D UI Evaluations -- |
Miscellaneous information |
11.5. |
Title |
Classification of Evaluation Methods -- |
Miscellaneous information |
11.6. |
Title |
Three Multimethod Approaches -- |
Miscellaneous information |
11.7. |
Title |
Guidelines for 3D UI Evaluation -- |
Miscellaneous information |
11.8. |
Title |
Case Studies -- |
Miscellaneous information |
11.9. |
Title |
Conclusion -- |
-- |
Recommended Reading -- |
-- |
Acknowledgment -- |
Miscellaneous information |
Part VI. |
Title |
The Future of OF 3D Interfaces : -- |
Miscellaneous information |
12. |
Title |
The Future of 3D User Interfaces -- |
Miscellaneous information |
12.1. |
Title |
User Experience with 3D Displays -- |
Miscellaneous information |
12.2. |
Title |
3D UI Design -- |
Miscellaneous information |
12.3. |
Title |
3D UI Development and Evaluation -- |
Miscellaneous information |
12.4. |
Title |
3D UIs in the Real World -- |
Miscellaneous information |
12.5. |
Title |
Applications of 3D UIs -- |
-- |
Bibliography -- |
-- |
Index. |
520 ## - SUMMARY, ETC. |
Summary, etc |
"From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today's most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it today's definitive source for all things related to state-of-the-art 3D interaction."--Publisher's website. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
User interfaces (Computer systems) |
9 (RLIN) |
11641 |
|
Topical term or geographic name as entry element |
Three-dimensional display systems. |
9 (RLIN) |
287 |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
LaViola, Joseph J., |
9 (RLIN) |
43599 |
Relator term |
author |
|
Personal name |
Kruijff, Ernst, |
Relator term |
author |
9 (RLIN) |
43600 |
|
Personal name |
McMahan, Ryan P., |
Relator term |
author. |
9 (RLIN) |
43601 |
|
Personal name |
Bowman, Doug A., |
Dates associated with a name |
1971- |
Relator term |
author. |
9 (RLIN) |
43602 |
|
Personal name |
Poupyrev, Ivan, |
Relator term |
author. |
9 (RLIN) |
43603 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Item type |
Book |