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3D user interfaces : (Record no. 35107)

000 -LEADER
fixed length control field 06342cam a22003377i 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200213090742.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 190521t20172017maua b 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0134034325
International Standard Book Number 9780134034324
041 ## - Language
Language code of text/sound track or separate title eng
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.U83
Item number L385 2017
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Edition number 23
Classification number 005.437
Item number T531
245 00 - IMMEDIATE SOURCE OF ACQUISITION NOTE
Title 3D user interfaces :
Remainder of title theory and practice /
Statement of responsibility, etc Joseph J. LaViola Jr., Ernst Kruijff, Ryan P. McMahan, Doug A. Bowman, Ivan Poupyrev.
250 ## - EDITION STATEMENT
Edition statement 2nd ed.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Boston, MA :
Name of publisher, distributor, etc Addison-Wesley,
Date of publication, distribution, etc 2017.
300 ## - PHYSICAL DESCRIPTION
Extent xxviii, 591 p. :
Other physical details ill. (chiefly color) ;
Dimensions 23 cm.
440 #0 - SERIES STATEMENT/ADDED ENTRY--TITLE
9 (RLIN) 43604
Title Addison-Wesley usability and HCI series.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Part I. Foundations of 3D User Interfaces : -- Part II. Human factors and Human-Computer Interaction Basics : -- Part III. Hardware Technologies for 3D User Interfaces : -- Part IV. 3D Interaction Techniques : -- Part V. Designing and Developing 3D User Interfaces : -- Part VI. The Future of OF 3D Interfaces : --
Title Foreword to the Second Edition --
-- Foreword to the First Edition --
-- Preface to the Second Edition --
-- Preface to the First Edition --
-- Acknowledgments --
-- About the Authors --
Miscellaneous information Part I.
Title Foundations of 3D User Interfaces : --
Miscellaneous information 1.
Title Introduction to 3D User Interfaces --
Miscellaneous information 1.1.
Title What Are 3D User Interfaces? --
Miscellaneous information 1.2.
Title Why 3D User Interfaces? --
Miscellaneous information 1.3.
Title Terminology --
Miscellaneous information 1.4.
Title Application Areas --
Miscellaneous information 1.5.
Title Conclusion{Chapter} --
Miscellaneous information 2.
Title 3D User Interfaces: History and Roadmap --
Miscellaneous information 2.1.
Title History of 3D UIs --
Miscellaneous information 2.2.
Title Roadmap to 3D UIs --
Miscellaneous information 2.3.
Title Scope of this Book --
Miscellaneous information 2.4.
Title Introduction to Case Studies --
Miscellaneous information 2.5.
Title Conclusion --
Miscellaneous information Part II.
Title Human factors and Human-Computer Interaction Basics : --
Miscellaneous information 3.
Title Human Factors Fundamentals --
Miscellaneous information 3.1.
Title Introduction --
Miscellaneous information 3.2.
Title Information Processing --
Miscellaneous information 3.3.
Title Perception --
Miscellaneous information 3.4.
Title Cognition --
Miscellaneous information 3.5.
Title Physical Ergonomics --
Miscellaneous information 3.6.
Title Guidelines --
Miscellaneous information 3.7.
Title Conclusion --
-- Recommended Reading --
Miscellaneous information 4.
Title General Principles of Human-Computer Interaction --
Miscellaneous information 4.1.
Title Introduction --
Miscellaneous information 4.2.
Title Understanding the User Experience --
Miscellaneous information 4.3.
Title Design Principles and Guidelines --
Miscellaneous information 4.4.
Title Engineering the User Experience --
Miscellaneous information 4.5.
Title Conclusion --
-- Recommended Reading --
Miscellaneous information Part III.
Title Hardware Technologies for 3D User Interfaces : --
Miscellaneous information 5.
Title 3D User Interface Output Hardware --
Miscellaneous information 5.1.
Title Introduction --
Miscellaneous information 5.2.
Title Visual Displays --
Miscellaneous information 5.3.
Title Auditory Displays --
Miscellaneous information 5.4.
Title Haptic Displays --
Miscellaneous information 5.5.
Title Characterizing Displays by Level of Fidelity --
Miscellaneous information 5.6.
Title Design Guidelines: Choosing Output Devices for 3D User Interfaces --
Miscellaneous information 5.7.
Title Case Studies --
Miscellaneous information 5.8.
Title Conclusion --
-- Recommended Reading --
Miscellaneous information 6.
Title 3D User Interface Input Hardware --
Miscellaneous information 6.1.
Title Introduction --
Miscellaneous information 6.2.
Title Traditional Input Devices --
Miscellaneous information 6.3.
Title 3D Spatial Input Devices --
Miscellaneous information 6.4.
Title Complementary Input for 3D User Interfaces --
Miscellaneous information 6.5.
Title Special-Purpose Input Devices --
Miscellaneous information 6.6.
Title Do It Yourself (DIY) Input Devices --
Miscellaneous information 6.7.
Title Choosing Input Devices for 3D User Interfaces --
Miscellaneous information 6.8.
Title Case Studies --
Miscellaneous information 6.9.
Title Conclusion --
-- Recommended Reading
Miscellaneous information Part IV.
Title 3D Interaction Techniques : --
Miscellaneous information 7.
Title Selection and Manipulation --
Miscellaneous information 7.1.
Title Introduction --
Miscellaneous information 7.2.
Title 3D Manipulation Tasks --
Miscellaneous information 7.3.
Title Classifications for 3D Manipulation --
Miscellaneous information 7.4.
Title Grasping Metaphors --
Miscellaneous information 7.5.
Title Pointing Metaphors --
Miscellaneous information 7.6.
Title Surface Metaphors --
Miscellaneous information 7.7.
Title Indirect Metaphors --
Miscellaneous information 7.8.
Title Bimanual Metaphors --
Miscellaneous information 7.9.
Title Hybrid Metaphors --
Miscellaneous information 7.10.
Title Other Aspects of 3D Manipulation --
Miscellaneous information 7.11.
Title Design Guidelines --
Miscellaneous information 7.12.
Title Case Studies --
Miscellaneous information 7.13.
Title Conclusion --
-- Recommended Reading --
Miscellaneous information 8.
Title Travel --
Miscellaneous information 8.1.
Title Introduction --
Miscellaneous information 8.2.
Title 3D Travel Tasks --
Miscellaneous information 8.3.
Title Classifications for 3D Travel --
Miscellaneous information 8.4.
Title Walking Metaphors --
Miscellaneous information 8.5.
Title Steering Metaphors --
Miscellaneous information 8.6.
Title Selection-Based Travel Metaphors --
Miscellaneous information 8.7.
Title Manipulation-Based Travel Metaphors --
Miscellaneous information 8.8.
Title Other Aspects of Travel Techniques --
Miscellaneous information 8.9.
Title Wayfinding in 3D Environments --
Miscellaneous information 8.10.
Title Design Guidelines --
Miscellaneous information 8.11.
Title Case Studies --
Miscellaneous information 8.12.
Title Conclusion --
-- Recommended Reading --
Miscellaneous information 9.
Title System Control --
Miscellaneous information 9.1.
Title Introduction --
Miscellaneous information 9.2.
Title System Control Issues --
Miscellaneous information 9.3.
Title Classification --
Miscellaneous information 9.4.
Title Physical Controllers --
Miscellaneous information 9.5.
Title Graphical Menus --
Miscellaneous information 9.6.
Title Voice Commands --
Miscellaneous information 9.7.
Title Gestural Commands --
Miscellaneous information 9.8.
Title Tools --
Miscellaneous information 9.9.
Title Multimodal Techniques --
Miscellaneous information 9.10.
Title Design Guidelines --
Miscellaneous information 9.11.
Title Case Studies --
Miscellaneous information 9.12.
Title Conclusion --
-- Recommended Reading --
Miscellaneous information Part V.
Title Designing and Developing 3D User Interfaces : --
Miscellaneous information 10.
Title Strategies in Designing and Developing 3D User Interfaces --
Miscellaneous information 10.1.
Title Introduction --
Miscellaneous information 10.2.
Title Designing for Humans --
Miscellaneous information 10.3.
Title Inventing 3D User Interfaces --
Miscellaneous information 10.4.
Title Design Guidelines --
Miscellaneous information 10.5.
Title Case Studies --
Miscellaneous information 10.6.
Title Conclusion --
-- Recommended Reading --
Miscellaneous information 11.
Title Evaluation of 3D User Interfaces --
Miscellaneous information 11.1.
Title Introduction --
Miscellaneous information 11.2.
Title Evaluation Methods for 3D UIs --
Miscellaneous information 11.3.
Title Evaluation Metrics for 3D UIs --
Miscellaneous information 11.4.
Title Characteristics of 3D UI Evaluations --
Miscellaneous information 11.5.
Title Classification of Evaluation Methods --
Miscellaneous information 11.6.
Title Three Multimethod Approaches --
Miscellaneous information 11.7.
Title Guidelines for 3D UI Evaluation --
Miscellaneous information 11.8.
Title Case Studies --
Miscellaneous information 11.9.
Title Conclusion --
-- Recommended Reading --
-- Acknowledgment --
Miscellaneous information Part VI.
Title The Future of OF 3D Interfaces : --
Miscellaneous information 12.
Title The Future of 3D User Interfaces --
Miscellaneous information 12.1.
Title User Experience with 3D Displays --
Miscellaneous information 12.2.
Title 3D UI Design --
Miscellaneous information 12.3.
Title 3D UI Development and Evaluation --
Miscellaneous information 12.4.
Title 3D UIs in the Real World --
Miscellaneous information 12.5.
Title Applications of 3D UIs --
-- Bibliography --
-- Index.
520 ## - SUMMARY, ETC.
Summary, etc "From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today's most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it today's definitive source for all things related to state-of-the-art 3D interaction."--Publisher's website.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element User interfaces (Computer systems)
9 (RLIN) 11641
Topical term or geographic name as entry element Three-dimensional display systems.
9 (RLIN) 287
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name LaViola, Joseph J.,
9 (RLIN) 43599
Relator term author
Personal name Kruijff, Ernst,
Relator term author
9 (RLIN) 43600
Personal name McMahan, Ryan P.,
Relator term author.
9 (RLIN) 43601
Personal name Bowman, Doug A.,
Dates associated with a name 1971-
Relator term author.
9 (RLIN) 43602
Personal name Poupyrev, Ivan,
Relator term author.
9 (RLIN) 43603
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Item type Book
Copies
Price effective from Permanent location Date last seen Not for loan Date acquired Source of classification or shelving scheme Koha item type Lost status Cost, normal purchase price Withdrawn status Source of acquisition Cost, replacement price Damaged status Barcode Shelving location Current location Public note Full call number
2019-05-04AUM Main Library2019-05-21 2019-05-21 Book 38.06 Modern Educational Systems38.06 AUM-024626English Collections HallAUM Main Library94005.437 T531

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