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Entertainment for Education. Digital Techniques and Systems
by Zhang, Xiaopeng.
Publication:
. XVI, 635p. 310 illus.
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Transactions on Edutainment IV
by Pan, Zhigeng.
Publication:
. X, 277p. 142 illus.
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Computers Helping People with Special Needs
by Miesenberger, Klaus.
Publication:
. 644p. 306 illus.
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Computers Helping People with Special Needs
by Miesenberger, Klaus.
Publication:
. 727p. 177 illus.
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Intelligent Tutoring Systems
by Aleven, Vincent.
Publication:
. XXIX, 461p. 88 illus.
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Intelligent Tutoring Systems
by Aleven, Vincent.
Publication:
. XXX, 437p. 97 illus.
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Persuasive Technology
by Ploug, Thomas.
Publication:
. XI, 299p. 75 illus.
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Teaching Fundamentals Concepts of Informatics
by Hromkovič, Juraj.
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Ubiquitous Computing and Ambient Intelligence. Context-Awareness and Context-Driven Interaction
by Urzaiz, Gabriel.
Publication:
. XVI, 401 p. 166 illus.
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Active Media Technology
by Yoshida, Tetsuya.
Publication:
. XVIII, 434 p. 217 illus.
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Computer Games and New Media Cultures
by Fromme, Johannes.
Publication:
. VIII, 710 p. 99 illus.
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Assessment and Teaching of 21st Century Skills
by Griffin, Patrick.
Publication:
. XVI, 348 p.
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V-Learning
by Annetta, Leonard A.
Publication:
. XV, 160p.
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E-learning in sanità
by Guelfi, Maria Renza.
Publication:
. XXIV, 244pagg. 50 figg., 40 figg. a colori.
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Characterisation of a Personal Learning Environment as a Lifelong Learning Tool
by Leone, Sabrina.
Publication:
. XIV, 88 p. 18 illus., 17 illus. in color.
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Emerging Technologies for the Classroom
by Mouza, Chrystalla.
Publication:
. XVII, 303 p. 36 illus., 20 illus. in color.
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Assessment in Game-Based Learning
by Ifenthaler, Dirk.
Publication:
. XXVII, 461 p. 78 illus.
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Ubiquitous and Mobile Learning in the Digital Age
by Sampson, Demetrios G.
Publication:
. XXXIII, 294 p. 69 illus.
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The Next Generation of Distance Education
by Moller, Leslie.
Publication:
. XXV, 266p. 20 illus.
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Computer-Supported Collaborative Learning at the Workplace
by Goggins, Sean P.
Publication:
. XII, 333 p. 59 illus., 47 illus. in color.
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