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Facets of Virtual Environments by Lehmann-Grube, Fritz. Publication: . 214p. 48 illus. Availability: Copies available: AUM Main Library (1),
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Arts and Technology by Huang, Fay. Publication: . XI, 292p. 208 illus. Availability: Copies available: AUM Main Library (1),
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Animation and Performance Capture Using Digitized Models by Aguiar, Edilson. Publication: . XVI, 170p. Availability: Copies available: AUM Main Library (1),
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The Algorithms and Principles of Non-photorealistic Graphics by Geng, Weidong. Publication: . 360p. 310 illus. in color. Availability: Copies available: AUM Main Library (1),
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Modeling and Simulating Bodies and Garments by Magnenat-Thalmann, Nadia. Publication: . XVIII, 186p. 142 illus., 22 illus. in color. Availability: Copies available: AUM Main Library (1),
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Mathematics for Computer Graphics by Vince, John. Publication: . XV, 293 p. Availability: Copies available: AUM Main Library (1),
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Online Worlds: Convergence of the Real and the Virtual by Bainbridge, William Sims. Publication: . VIII, 318p. 8 illus., 4 illus. in color. Availability: Copies available: AUM Main Library (1),
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Disney Stories by Lee, Newton. Publication: . XV, 196 p. 27 illus. Availability: Copies available: AUM Main Library (1),
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Reliable Knowledge Discovery by Dai, Honghua. Publication: . XVIII, 308p. 77 illus. Availability: Copies available: AUM Main Library (1),
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Calculus for Computer Graphics by Vince, John. Publication: . XIII, 227 p. 144 illus. Availability: Copies available: AUM Main Library (1),
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An Introduction to Computer Graphics for Artists by Paquette, Andrew. Publication: . XXXVII, 322 p. 254 illus., 243 illus. in color. Availability: Copies available: AUM Main Library (1),
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The History of Visual Magic in Computers by Peddie, Jon. Publication: . XLI, 448 p. 369 illus., 226 illus. in color. Availability: Copies available: AUM Main Library (1),
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Visual Texture by Haindl, Michal. Publication: . XXXI, 284 p. 158 illus., 148 illus. in color. Availability: Copies available: AUM Main Library (1),
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Consumer Depth Cameras for Computer Vision by Fossati, Andrea. Publication: . XVI, 210 p. 109 illus., 106 illus. in color. Availability: Copies available: AUM Main Library (1),
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Image and Video-Based Artistic Stylisation by Rosin, Paul. Publication: . XII, 399 p. 217 illus., 158 illus. in color. Availability: Copies available: AUM Main Library (1),
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Crowd Simulation by Thalmann, Daniel. Publication: . XV, 296 p. 175 illus., 147 illus. in color. Availability: Copies available: AUM Main Library (1),
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Knowledge Visualization Currents by Marchese, Francis T. Publication: . XV, 224 p. 96 illus., 64 illus. in color. Availability: Copies available: AUM Main Library (1),
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3D Computer Vision by Wöhler, Christian. Publication: . XVII, 381 p. 184 illus. Availability: Copies available: AUM Main Library (1),
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Guide to Computational Geometry Processing by Bærentzen, Jakob Andreas. Publication: . XVIII, 325 p. 174 illus., 17 illus. in color. Availability: Copies available: AUM Main Library (1),
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Modelling and Simulation by Birta, Louis G. Publication: . XVIII, 437 p. 188 illus., 4 illus. in color. Availability: Copies available: AUM Main Library (1),
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