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An integrated introduction to computer graphics and geometric modeling /
by Goldman, Ron,
Publication:
Boca Raton, FL : CRC Press, 2009
. xxix, 543 p., [16] p. of plates :
27 cm.
Date:2009
Availability:
Copies available:
AUM Main Library
(2),
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The official Luxology modo guide : , version 301 /
by Ablan, Dan.
Publication:
Boston, MA : Course Technology PTR, 2008
. xvi, 438 p. :
24 cm. +
Date:2008
Availability:
Copies available:
AUM Main Library
(2),
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Introducing character animation with Blender /
by Mullen, Tony,
Publication:
Indianapolis, Ind. : Wiley, 2007
. xviii, 478 p., [16] p. of plates :
23 cm. +
Date:2007
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Copies available:
AUM Main Library
(1),
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Bounce, tumble, and splash! : , simulating the physical world with Blender 3D /
by Mullen, Tony,
Publication:
Indianapolis, IN : Wiley, 2008
. xx, 379 p. :
26 cm. +
Date:2008
Availability:
Copies available:
AUM Main Library
(1),
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Getting started in 3D with 3ds Max : , model, texture, rig, animate, and render in 3ds Max /
by Boardman, Ted.
Publication:
New York : Focal Press, 2013
. xii, 505 p. :
25 cm.
Date:2013
Availability:
Copies available:
AUM Main Library
(1),
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3D game environments : , create professional 3D game worlds /
by Ahearn, Luke
Publication:
Boca Raton, FL : CRC Press, Taylor & Francis Group, 2017
. xxx, 331 p. ;
23 cm
Date:2017
Availability:
Copies available:
AUM Main Library
(1),
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