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Matrix Transforms for Computer Games and Animation
by Vince, John.
Publication:
. XI, 166 p. 45 illus.
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Fundamentals of Discrete Math for Computer Science
by Jenkyns, Tom.
Publication:
. XII, 416 p. 143 illus.
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A Proof Theory for Description Logics
by Rademaker, Alexandre.
Publication:
. X, 106 p. 16 illus.
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Modelling and Simulation
by Birta, Louis G.
Publication:
. XVIII, 437 p. 188 illus., 4 illus. in color.
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Sets, Logic and Maths for Computing
by Makinson, David.
Publication:
. XXI, 283p. 17 illus.
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A Brief History of Computing
by O'Regan, Gerard.
Publication:
. XXIII, 264p. 115 illus.
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Euclidean Shortest Paths
by Li, Fajie.
Publication:
. XVIII, 378 p.
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Identity-Based Encryption
by Chatterjee, Sanjit.
Publication:
. XI, 182p. 19 illus.
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Quantum Attacks on Public-Key Cryptosystems
by Yan, Song Y.
Publication:
. VIII, 207 p. 39 illus.
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Handbook of Open Source Tools
by Koranne, Sandeep.
Publication:
. XXXI, 484p.
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The P=NP Question and Gödel’s Lost Letter
by Lipton, Richard J.
Publication:
. XIII, 239p. 20 illus.
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Estimating Impact
by Kott, Alexander.
Publication:
. XVIII, 362 p. 100 illus.
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Haptic Interaction with Deformable Objects
by Böttcher, Guido.
Publication:
. XII, 140 p.
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Quaternions for Computer Graphics
by Vince, John.
Publication:
. XIV, 140p. 33 illus.
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Analysis for Computer Scientists
by Oberguggenberger, Michael.
Publication:
. X, 342 p.
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Core Concepts in Data Analysis: Summarization, Correlation and Visualization
by Mirkin, Boris.
Publication:
. XX, 390p. 129 illus.
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Rotation Transforms for Computer Graphics
by Vince, John.
Publication:
. XVI, 258p. 106 illus.
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Trading Systems
by Di Lorenzo, Renato.
Publication:
. XVI, 232 p. 116 illus.
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Integrated Methods for Optimization
by Hooker, John N.
Publication:
. XVIII, 642 p.
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The Science of Cities and Regions
by Wilson, Alan.
Publication:
. XII, 102 p. 31 illus.
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