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Microsoft XNA game studio creator's guide / by Cawood, Stephen. Publication: New York : McGraw-Hill, 2009 . xxi, 538 p. : 24 cm. Date:2009 Availability: Copies available: AUM Main Library (1),
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The essential blueprint of good game design : , the architecture of space and transformation in massively multiplayer online role-playing games by Gertzbein, Eric Jarost Publication: Saarbrucken : VDM Verlag Dr. Muller, 2008 . xi, 286 p. ; 23 cm. Date:2008 Availability: Copies available: AUM Main Library (3),
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Game character modeling and animation with 3ds Max / by Clinton, Yancey. Publication: Amsterdam ; | Boston : Elsevier/Focal Press : | Autodesk, 2008 . x, 347 p. : 24 cm. + Date:2008 Availability: Copies available: AUM Main Library (1),
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