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Microsoft XNA game studio creator's guide /
by Cawood, Stephen.
Publication:
New York : McGraw-Hill, 2009
. xxi, 538 p. :
24 cm.
Date:2009
Availability:
Copies available:
AUM Main Library
(1),
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The essential blueprint of good game design : , the architecture of space and transformation in massively multiplayer online role-playing games
by Gertzbein, Eric Jarost
Publication:
Saarbrucken : VDM Verlag Dr. Muller, 2008
. xi, 286 p. ;
23 cm.
Date:2008
Availability:
Copies available:
AUM Main Library
(3),
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Game character modeling and animation with 3ds Max /
by Clinton, Yancey.
Publication:
Amsterdam ; | Boston : Elsevier/Focal Press : | Autodesk, 2008
. x, 347 p. :
24 cm. +
Date:2008
Availability:
Copies available:
AUM Main Library
(1),
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