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Mathematics for computer graphics / by Vince, John Publication: London : Springer, 2010 . xv, 293 p. : 24 cm. Date:2010 Availability: Copies available: AUM Main Library (3),
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Mathematics for Computer Graphics by Vince, John. Publication: . XV, 293 p. Availability: Copies available: AUM Main Library (1),
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Calculus for Computer Graphics by Vince, John. Publication: . XIII, 227 p. 144 illus. Availability: Copies available: AUM Main Library (1),
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Matrix Transforms for Computer Games and Animation by Vince, John. Publication: . XI, 166 p. 45 illus. Availability: Copies available: AUM Main Library (1),
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Expanding the Frontiers of Visual Analytics and Visualization by Dill, John. Publication: . XLVII, 531p. 235 illus., 210 illus. in color. Availability: Copies available: AUM Main Library (1),
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Quaternions for Computer Graphics by Vince, John. Publication: . XIV, 140p. 33 illus. Availability: Copies available: AUM Main Library (1),
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Rotation Transforms for Computer Graphics by Vince, John. Publication: . XVI, 258p. 106 illus. Availability: Copies available: AUM Main Library (1),
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Geometry for computer graphics : , formulae, examples and proofs / by Vince, John Publication: London : Springer, 2005 . xxii, 342 p. : 25 cm. Date:2005 Availability: Copies available: AUM Main Library (3),
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