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Game character modeling and animation with 3ds Max /
by Clinton, Yancey.
Publication:
Amsterdam ; | Boston : Elsevier/Focal Press : | Autodesk, 2008
. x, 347 p. :
24 cm. +
Date:2008
Availability:
Copies available:
AUM Main Library
(1),
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Creating Games With Unreal Engine, Substance Painter, & Maya : , Models, Textures, Animation, & Blueprint /
by Jingtian, Li
Publication:
Boca Raton, FL : CRC Press, 2021
. xxiv, 802 p. :
23 cm.
Date:2021
Availability:
Copies available:
AUM Main Library
(1),
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