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The gadget geek's guide to your Xbox 360 /
by Harbour, Jonathan S.
Publication:
Boston, MA : Thomson Course Technology, 2006
. xiv, 240 p.
Date:2006
Availability:
Copies available:
AUM Main Library
(1),
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Creating games with Unity and Maya : , how to develop fun and marketable 3D games /
by Watkins, Adam
Publication:
Burlington, MA : Focal Press, 2011
. xx, 528 p. :
25 cm.
Date:2011
Availability:
Copies available:
AUM Main Library
(1),
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Beginning PBR texturing : , learn physically based rendering with allegorithmic's substance painter /
by Kumar, Abhishek.
Publication:
[United States] : Apress, 2020
. xviii, 263 p. :
24 cm.
Date:2020
Availability:
Copies available:
AUM Main Library
(1),
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Creating Games With Unreal Engine, Substance Painter, & Maya : , Models, Textures, Animation, & Blueprint /
by Jingtian, Li
Publication:
Boca Raton, FL : CRC Press, 2021
. xxiv, 802 p. :
23 cm.
Date:2021
Availability:
Copies available:
AUM Main Library
(1),
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