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The gadget geek's guide to your Xbox 360 / by Harbour, Jonathan S. Publication: Boston, MA : Thomson Course Technology, 2006 . xiv, 240 p. Date:2006 Availability: Copies available: AUM Main Library (1),
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Creating games with Unity and Maya : , how to develop fun and marketable 3D games / by Watkins, Adam Publication: Burlington, MA : Focal Press, 2011 . xx, 528 p. : 25 cm. Date:2011 Availability: Copies available: AUM Main Library (1),
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Beginning PBR texturing : , learn physically based rendering with allegorithmic's substance painter / by Kumar, Abhishek. Publication: [United States] : Apress, 2020 . xviii, 263 p. : 24 cm. Date:2020 Availability: Copies available: AUM Main Library (1),
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Creating Games With Unreal Engine, Substance Painter, & Maya : , Models, Textures, Animation, & Blueprint / by Jingtian, Li Publication: Boca Raton, FL : CRC Press, 2021 . xxiv, 802 p. : 23 cm. Date:2021 Availability: Copies available: AUM Main Library (1),
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