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Real-Time Graphics Rendering Engine (Record no. 21778)

000 -LEADER
fixed length control field 02351nam a22004095i 4500
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20140310151121.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 111206s2011 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783642183423
978-3-642-18342-3
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number T385
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.6
Edition number 23
264 #1 -
-- Berlin, Heidelberg :
-- Springer Berlin Heidelberg :
-- Imprint: Springer,
-- 2011.
912 ## -
-- ZDB-2-SCS
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Bao, Hujun.
Relator term author.
245 10 - IMMEDIATE SOURCE OF ACQUISITION NOTE
Title Real-Time Graphics Rendering Engine
Medium [electronic resource] /
Statement of responsibility, etc by Hujun Bao, Wei Hua.
300 ## - PHYSICAL DESCRIPTION
Extent 300p. 125 illus.
Other physical details online resource.
440 1# - SERIES STATEMENT/ADDED ENTRY--TITLE
Title Advanced Topics in Science and Technology in China,
International Standard Serial Number 1995-6819
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Introduction -- Basic of Real-Time Rendering -- Architecture of Real-Time Rendering Engine -- Visibility Culling -- Simplification and Level of Details -- Shading and Texture Mapping -- Shadow Generation -- Optimal Representation and Rendering Techniques for Large-scale Objects -- Case Study.
520 ## - SUMMARY, ETC.
Summary, etc "Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer science.
Topical term or geographic name as entry element Computer graphics.
Topical term or geographic name as entry element Computer Science.
Topical term or geographic name as entry element Computer Graphics.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Hua, Wei.
Relator term author.
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer eBooks
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9783642183416
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-3-642-18342-3
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Item type E-Book
Copies
Price effective from Permanent location Date last seen Not for loan Date acquired Source of classification or shelving scheme Koha item type Damaged status Lost status Withdrawn status Current location Full call number
2014-04-23AUM Main Library2014-04-23 2014-04-23 E-Book   AUM Main Library006.6

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