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The algorithms and principles of non-photorealistic graphics : , artistic rendering and cartoon animation /
by Geng, Weidong.
Publication:
Berlin : Springer, 2010
. 359 p. :
24 cm.
Date:2010
Availability:
Copies available:
AUM Main Library
(1),
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Real-Time Graphics Rendering Engine
by Bao, Hujun.
Publication:
. 300p. 125 illus.
Availability:
Copies available:
AUM Main Library
(1),
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Three-Dimensional Model Analysis and Processing
by Yu, Faxin.
Publication:
. 500p. 160 illus., 40 illus. in color.
Availability:
Copies available:
AUM Main Library
(1),
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The Algorithms and Principles of Non-photorealistic Graphics
by Geng, Weidong.
Publication:
. 360p. 310 illus. in color.
Availability:
Copies available:
AUM Main Library
(1),
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